It’s a Jungle Out There with this Google Street View Mod

Street View of My Home Using Urban Jungle Street View


Street View of My Home Using Urban Jungle Street View

Reminiscent of Thomas Cole’s painting, The Course of Empire: Desolation (1836), Sweden-based developer Einar Öberg has created a very clever Google Street View modification entitled, Urban Jungle Street View. However, the sombre apocalyptic tone of Cole’s painting is replaced with amusement and mayhem in the case of Öberg’s quirky project, as it allows you to select anyplace available in Street View and see it in his jungle mode.

Öberg states on his website, “This experiment [is] using an undocumented part of Street View, the depth data. With that a depth map and a normal map is generated, which can be used in the shaders and to plot geometry and sprites in (almost) the correct position in 3d space.”

It should be noted that Öberg warns on Twitter that he is “Breaking [Google’s] terms of use like it’s no tomorrow”, so check out your home or favorite place at: http://inear.se/urbanjungle/ before it possibly comes down. Intentional or not, this is a definite piece of Internet-based art.

Thomas Cole, The Course of Empire: Desolation, 1836


Thomas Cole, The Course of Empire: Desolation (1836)

The Adobe Museum of Digital Media fails to embrace its own media potential

 

Adobe Museum of Digital Media

 

On October 6, 2010, two months after its anticipated release, Adobe launched the Adobe Museum of Digital Media, an online exhibition space for art and design. While providing enticing architectural graphics, the site is disappointing because it does not embrace current museum and Web 2.0 thought on developing participatory experiences to create dialogue and engage community. As a result, the Adobe Museum of Digital Media fails to grasp the potential of the Web by using a traditional authoritative exhibition model within a digital environment. Besides decreasing the download time to experience the museum interface and work at hand, my advice to Adobe is to let go of the notion of a physical architecture within the interface design and provide a more visceral experience for viewers to engage in and interact with intangible works of art that are made specifically for the screen.

Read the Adobe Museum of Digital Media press release.

Originally posted on November 18, 2010